BISC has a 1.2 update coming soon!
//put cricket noises here
"But what does that mean!?", you ask terrified and trembling at what this implies. "Deep breath, my friend, it just means we're adding a physical home-base to explore, and gener select options."
It's been a criticism of BISC since like week 2 that's practically just menus and mushing. Now I'll admit, my first reaction to that criticism was along the lines of "Well excuse me for making a free game with intentionally non-exploitative microtransactions and not spending an entire year finely tuning the non-mushing aspects. Eat shit." but after some reflection and deep breathing, I really have come to agree with that thought. I should put more BISC into BISC.
Though, I'm getting ahead of myself. For the time being, it's an explorable camp, a lil' avatar, and some fixes to bugs that I've been ignoring, This update should be ready by December 20. I mean, it's mostly ready now, but I really want to take extra time to make sure it's as good of an experience when it launches wide as possible.
IF you really want to try it now, check out our BISCord here, and opt into the Open Testing branch on Google Play.