As you can see from the screenshots below, these menus aren't anything fancy, simple background and readable text are the focus here. We're doing our best to include particles and sprites where they fit to keep the menu navigation from feeling boring.
I've included some screenshots and a little gameplay demo of a quick delivery.
We're aiming to have BISC ready for wide-release at the end of May 2020, we plan to be a cold distraction for players during the hot summer months.
Thanks for all the support, and we plan to make BISC a game you'll love.